The following transcripts have not made it into the final version of my thesis about the lived experience of a Minecraft Club. However, I have referred to these particular comics, assembled from data around the children’s creation of what they called Banterbury Library, in a number of recent presentations. Therefore these two episodes are presented here without commentary as examples of children’s play in the club, and also as exemplars of a particular type of transcription.
Incidentally, data around the children’s creation of the library and use of texts in Minecraft is discussed in more detail in a forthcoming collaborative chapter: Bailey, C., Burnett, C. and Merchant, G. (forthcoming) Assembling Literacies in Virtual Play In: Eds. K. Mills, K., Stornaiuolu, A., Smith, A. & Pandya, J. (eds.) The Routledge Handbook of Digital Writing and Literacies in Education. Routledge