I had a great day yesterday at Sheffield University’s Literacies conference, which is always a brilliant event full of fascinating and generous people. Looking forward to the second day today. Here are (most of) the slides from my presentation…
Comic Explorations: Representing data and visualising complexity in multi-sited, multimodal research
In this presentation I relate a number of ways in which comic strips were used as methodological tools during an ethnographic study of a children’s after-school Minecraft club. This longitudinal research project sought to examine the ‘lived experience’ of a group of participants engaged in collaborative videogame play using this popular world-building game; this included a focus on how players’ identities were explored and expressed in a complex space that enabled multimodal and multi-sited interactions. As the children played and worked collaboratively to construct a ‘virtual community’, a range of visual and participatory methods were used to generate data; this included participants’ use of a GoPro action camera, discussion sessions where players talked whilst constructing virtual ‘identity models’, screencasts of gameplay on multiple screens and photographs of the action in the room. Faced with the dilemma of how to represent this complex data in a way that felt ‘true’ to the original context, comic strips were employed as a medium that enabled multimodal transcription; using a combination of data from the multiple on- and off-screen sources, theses constructed narratives allowed me to take account of the children’s actions as well as their spoken interactions.
Drawing on the rich data generated during this project, I show how these comic strip transcriptions were constructed and how they contributed to an emerging process of data analysis. In addition, building on recent work around the affordances of visual methodologies in literacies research, I explain how I also used illustrated comic strips as a means of developing thought and illuminating ideas. I will demonstrate how these different types of comic strip were included in the final account of the project, helping the reader to visualise the data, whilst also revealing the process of analysis that led to the project’s findings. As well as considering how this methodological approach helped to explore and represent the identities of participants, I also show how this process of experimentation with emergent visual research methodologies helped to expand my own thinking, therefore reflecting on how this approach impacted on my own identity as a researcher.