Publications / Presentations

[Updated 27.09.17]

My ORCHID ID PROFILE: 0000-0003-1969-5001

Publications

Perotta, C., Bailey, C. and Garside, C. (2017) Culture, Technology and local networks: towards a sociology of ‘making’ in education, Cambridge Journal of Education, [Online First: http://www.tandfonline.com/doi/full/10.1080/0305764X.2017.1375459]

Bailey, C. (2017) Steve: The Creative Every(hu)man. In: Meija, R. Banks, J and Adams, A. (eds.) The 100 Greatest Video Game Characters. Rowman and Littlefield.

Bailey, C., Burnett, C. and Merchant, G. (2017) Assembling Literacies in Virtual Play. In: Eds. K. Mills, K., Stornaiuolu, A., Smith, A. & Pandya, J. (eds.) The Routledge Handbook of Digital Writing and Literacies in Education. Routledge [Invited Chapter]

Monkhouse, J., Baker, W., Daly, A., Power, D., Bailey, C., Burnett, C., Daniels, K., and Merchant, G. (2017) The word on the street: a cross-school collaboration. English 4-11, no. 59, pp. 17-20.

Bailey, C. (2016) Free the sheep: improvised song and performance in and around a Minecraft community. Literacy, 50 (2). pp. 62 – 71. [Winner of the Wiley / UKLA Research in Literacy Education Award 2017]

Burnett, C. & Bailey, C. (2014) Conceptualising collaboration in hybrid sites: Playing Minecraft together and apart in a primary classroom. In: Burnett, C., Davies, J., Merchant, G. & Rowsell, J. (eds.). New literacies around the globe: Policy and pedagogy. Abingdon, Oxon, Routledge.

Burnett, C., Daniels, K., and Bailey C. (2014) The Contribution of Early Years Bookgifting Programmes to Literacy Attainment: A Literature Review [online] http://booktrustadmin.artlogic.net/usr/ resources/1124/final-bookgifting-lit-review.pdf

Bailey, C., Burnett, C., Gill, E., Daniels, K., Monkhouse, J., Merchant, G., Rayner, J. & Taylor, R. (2013) Zombie Apocalypse: children’s problems solving in a virtual worldEnglish 4-11, no. 48, pp. 7-10.

Bailey, C., Burnett, C., Griffin, E., Monkhouse, J. & Rayner, J. (2012) Digital Texts in Classrooms: what do children make of them?English 4-11vol. Autumn 2012, no. 46, pp. 3-6.

Keynotes and Invited Presentations

Bailey, C. and Kille, L.(2017) ‘Exploring Graphic Narratives’ Worskhop at Focus Visual Methods Summer School, Manchester Metropolitan University.

Bailey, C (2017) ‘Free the Sheep’ UK Literacy Association 53rd International Conference, Glasgow. [Invited presentation to accompany the Wiley / Literacy Literacy in Education Award 2017]

Bailey, C (2017) Discussant at the Valuing the Visual Conference, Sheffield University.

Bailey, C and Guest, I (2017) Epistemology and Ontology, Doctoral Research Forum, Sheffield Hallam University. [Pre-recorded audio contribution in discussion with Ian Guest.]

Bailey, C (2016) Multimodal Methods and Comic Explorations, Multimodal Research Methods Event, University of Bath. [Presentation and Workshop]

Bailey, C (2016) PhD Perspectives, SiOE Doctoral Conference, Sheffield Hallam University

Bailey, C. (2016) Comic Explorations: Representing data and visualising complexity in multi-sited multimodal research, Applied Comic Scholarship Panel, BCCS Graphic Scholarship symposium, University of Sussex.

Bailey, C. (2016) Rhizomes, representation, comic strips and complexity: The textual creation of hybrid space in an after-school Minecraft Club, New Directions in Language Analysis Seminar Series, Lancaster University

Bailey, C. (2016) A visual approach to Multimodal Analysis, Multimodality Special Interest Group, Sheffield Hallam University.

Bailey, C. (2016) Building Banterbury Library: The (social) creation of (hybrid) space in an after-school Minecraft Club. Literacy Research Discussion Group, Lancaster University

Bailey, C. (2015) Comic Strips and Virtual Models: taking account of multiple modes across on- and off-screen spaces. Advanced Visual Methods Seminar Series, Sheffield University

Bailey, C. (2015) The (social) creation of (hybrid) space: Place making in Minecraft Club. Space and Place Special Interest Group, Sheffield Hallam University

Bailey, C. (2015) Virtual Worlds and Play – The diversity of social play in a Minecraft Club. Video Contribution to Futurelearn / Sheffield University MOOC: Exploring Play

Bailey, C. (2015) Video, Screencasts, Comic Strips and Virtual Models: multimodal methods across on- and off-screen spaces. Advanced Visual Methods Conference, Sheffield University

Bailey, C. (2015) Storying in and around a Minecraft Community, Webinar for Camelot Project (Language Learning with Machinima), Online: http://camelotproject.eu/webinars/

Bailey, C. (2015) Video games as narrative spaces, Literacy and Language PGCE Conference, Sheffield Hallam University

Bailey, C. (2014) Unlocking Literacy through Virtual Worlds, Digital Technologies in the Teaching of English and Maths Conference, Sheffield Hallam University

Bailey, C. (2014) Storying in and around Minecraft – Creating a Virtual World in School, Primary Literacy Lecturers Group, Sheffield Hallam University

Symposium Presentations

Bailey, C (2017) The Emergent Dimension of Play, Out-of-school life Symposium, University of Bristol

Bailey, C (2017) The Banterbury Tales – The Emergent Dimension of Virtual Play, Digital Learning Research Symposium, University of Leeds.

Bailey, C. Langmead, K. and Povey, L. (2016) Expanding the Limits of Participatory Analysis: New Ways of Seeing and Knowing. Royal Geographical Society International Conference, London. [Sponsored cross-disciplinary workshop session]

Bailey, C. (2015) Comic Strips as Data Representation: Representing Data from On- and Off-screen hybrid spaces. Investigating Classroom Life Methodologies Symposium, Faculty of Development and Society Research Conference, Sheffield Hallam University.

Bailey, C. and Burnett C. (2014) Classroom Matters: Investigating the Fluidity and Hybridity of Children’s Collaboration around Minecraft Club as On/Offscreen Classroom Site. Examining Meaning-Making in Contemporary Literacy Classrooms Symposium Literacy Research Association, 64th Annual Conference, Marco Island, Florida.

Bailey, C. and Burnett C. (2014) New stuff in old sites? Playing Minecraft together in a primary classroom. Digital Literacies: Past, present future symposium, UKLA 50th international conference, University of Sussex.

Bailey, C.  (2014) Exploring Textual Landscapes: the Lived Experience of an after-school Minecraft Club. The role of feelings in adolescents’ experiences of their literacies in non-formal learning environments: Some enlivening experiments in real virtualities symposium, Literacy Research Association, 64th Annual Conference, Marco Island, Florida.

Conference Papers and Presentations

Bailey, C (2017) Space For Thinking: Comic Explorations in Academic Discourse, Comics Forum, Leeds City Library.

Bailey, C (2017) The world is teeming: Possibilities for thinking with John Cage, ‘Valuing the Visual’ International Conference, Sheffield University.

Bailey, C (2017) The Banterbury Tales: The Emergent Dimension of Virtual Play, UKLA BERA Research Symposium on Digital Literacies, Sheffield Hallam University [short form ‘SLAM’ presentation]

Bailey, C (2016) Comic Explorations: Multimodality, Minecraft and Messiness, SiOE Doctoral Conference, Sheffield Hallam University

Bailey, C. (2016) Building Banterbury Library: the (social) creation of (hybrid) space in an after-school Minecraft Club. UK Literacy Association 52nd International Conference, Bristol.

Bailey, C. (2015) The Banterbury Tales: Social Play in an after school Minecraft Club (Poster Presentation). ESRC Festival of Social Science: Showcasing Sheffield’s Social Science Research (Public Engagement Event), Winter Gardens, Sheffield.

Bailey, C. (2015) The Banterbury Tales: Social Play in an after school Minecraft Club (Poster Presentation). Sheffield Institute of Education Conference, Sheffield Hallam University.

Bailey, C. (2015) Exploring textual landscapes: the lived experience of an after school Minecraft Club, UK Literacy Association 51st Annual Conference, Nottingham.

Bailey, C. (2015) Feed the World / Free the Sheep’: reinterpreting cultural artefacts through collaborative video game play, Resisting the Standard Conference, Sheffield University.

Bailey, C. (2015) Exploring Textual Landscapes: the Lived Experience of an after-school Minecraft Club (Poster presentation), Sheffield Institute of Education Doctoral Conference, Sheffield Hallam University. [This Poster won the best poster prize at the event].

Bailey, C. (2015) The Banterbury Tales: Investigating the lived experience of a children’s virtual world after-school club, Sheffield Institute of Education Doctoral Conference, Sheffield Hallam University.

Bailey, C. (2015) Investigating the lived experience of a children’s virtual world after-school club, Research Cafe, Sheffield Hallam University.

Bailey, C.  (2014)  Exploring Textual Landscapes: the Lived Experience of an after-school Minecraft Club (Poster Presentation) Sheffield Institute of Education Conference, Sheffield Hallam University.

Bailey, C.  (2014) Multimodality and Embodiment in Virtual Worlds and Video Games, Language and Literacy Education Group, Sheffield Hallam University

Bailey, C. (2014) Investigating the lived experience of a children’s virtual world after-school club, Sheffield Institute of Education Seminar Series, Sheffield Hallam University.

Bailey, C. and Burnett C. (2014) Conceptualising Collaboration in Hybrid Sites: Playing Minecraft Together and Apart in a Primary Classroom, SIOE Seminar Series, Sheffield Hallam University.

Bailey, C. and Burnett C. (2013) Dodging Lava, Riding Pigs and Keeping Squids – The Classroom-ness of Minecraft in Year 6, Everyday language Everyday Literacies Conference, Centre for the Study of Literacies, Sheffield University.

Bailey, C., Burnett, B., Daniels, K., Griffin, E., Merchant, G. , Monkhouse, J. and Rayner, J. (2012) Virtual Worlds in Primary Classrooms. UKLA 48th International Conference, Leicester

Bailey, C., Burnett, B., Griffin, E., Monkhouse, J. and Rayner, J. Developing the use of networked texts in classrooms: meaning-making in on- and off-line spaces (2011), UKLA 47th International Conference, Chester.

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